Sobre este episódio
<p><a href="https://twitter.com/flantz">Frank Lantz</a> is a game designer and Director of the <a href="https://gamecenter.nyu.edu/">NYU Game Center</a>. He cofounded Area/Code Games and most recently released a game called <a href="http://www.franklantz.net/work/#/universal-paperclips/">Universal Paperclips </a>in which you’re an AI that makes paperclips.<br><br>Frank’s on Twitter <a href="https://twitter.com/flantz">@flantz</a> and his site is <a href="http://www.franklantz.net/">franklantz.net</a>.<br><br>The YC podcast is hosted by <a href="https://twitter.com/craigcannon">Craig Cannon</a>.<br><br>***<br><br><b>Topics<br></b><br>00:27 - "Games are the aesthetic form of thinking and doing"<br><br>6:57 - VR skepticism<br><br>9:42 - Universal Paperclips<br><br>14:27 - Explaining games to non-gamers<br><br>20:12 - Competitive gaming<br><br>22:57 - Building life lessons into games<br><br>31:42 - Teaching game design<br><br>36:17 - Inspiration, hard work, and taste<br><br>39:17 - Darker sides of gaming culture<br><br>43:07 - The indie game market<br><br>45:27 - Unexpected trends in gaming<br><br>49:17 - Benedict Fritz asks - Frank you seem much more interested in chess, go, poker, and other games with a long history than most game designers. Where do you think this comes from?<br><br>52:12 - Esports<br><br>55:37 - Inventing sports<br><br>57:27 - Pokemon Go<br><br>1:00:32 - Difficulty in predicting successes in entertainment<br><br>1:03:17 - Frank's game recommendations<br><br>1:05:47 - @fakebalenciaga asks - Why Tonto?<br></p>
Ouve este episódio em inglês para aprender inglês
Os episódios de podcast são uma das formas mais densas de absorver inglês ao ritmo nativo. #106 - Frank Lantz de Y Combinator Startup Podcast dá-te diálogo natural, fala sem guião e vocabulário que aparece mesmo em conversas reais.
No Hinto, cada palavra da transcrição é tocável. Toca numa palavra desconhecida, vê a tradução na tua língua ao instante e continua a ouvir sem perder o ritmo.
Episódios para aprender inglês
- 8 Ways To Improve Your Outbound Sales 13 de set. de 2026
- Open Models Change The Economics of AI 12 de set. de 2026
- Paul Graham On Startups, Ambition, and Great Founders 5 de set. de 2026
- The World’s Largest Electric Aircraft Just Flew 4 de set. de 2026
- Max Junestrand: You Need The Willingness To Learn Faster Than Anyone Else 29 de ago. de 2026
- Susan Kare: Designing Icons & Graphics For the Original Mac 28 de ago. de 2026
- Chelsea Finn: This is the State of the Art in Robotics 13 de ago. de 2026
- Peter Steinberger: "Fun Is Velocity" 11 de ago. de 2026
- Max Hodak: How Startups Build Speed 10 de ago. de 2026
- How To Design In The Agent Era 7 de ago. de 2026
- Garry Tan: Own Your Intelligence 6 de ago. de 2026
- Building the First Data Centers in Space 5 de ago. de 2026
- Waymo Co-CEO Dmitri Dolgov: "Move Fast And Ship Safely" 4 de ago. de 2026
- Patrick Collison: "What If You Succeed?" 3 de ago. de 2026
- Jeff Dean: The 1% Rule for Building in AI 1 de ago. de 2026
- Alexandr Wang: “This is a Once-in-a-Civilization Opportunity” 31 de jul. de 2026
- Blake Scholl: Breaking the Supersonic Ban 29 de jul. de 2026
- Sam Altman: "Never a Better Time to Do a Startup" 28 de jul. de 2026
- Boris Cherny: Building Claude Code 28 de jul. de 2026
- Jensen Huang: The Mindset That Built NVIDIA 27 de jul. de 2026
- World Models, Explained 17 de jul. de 2026
- How To Better Understand Your Users 9 de jul. de 2026
- Why Domain Experts Are Winning In The Age Of AI 19 de jun. de 2026
- How To Pick A Startup Idea 17 de jun. de 2026
- "The CEO Must Be the Chief AI Officer" 10 de jun. de 2026
- How to Build an AI-Native Services Company 3 de jun. de 2026
- How To Build Superintelligence Inside Your Company 27 de mai. de 2026
- How The Best Companies Defend Against Mediocrity And Rot 25 de mai. de 2026
- Paul Graham: Should you move to Silicon Valley? 13 de mai. de 2026
- Tokenmaxxing: How Top Builders Use AI To Do The Work Of 400 Engineers 8 de mai. de 2026